![]() ![]() While we have your attention, a little PSA: As we move on to our next development goals, we will be spending some time to wrap up remaining issues with Update 6. While it contains substantially less information than the actual patch notes, it comes with a little surprise. Update 6 has made it’s way onto the Early Access branch! Some of you already know all about what we’ve added and changed, but for everyone else we will go over it in detail one more time.Īs the old saying goes: A trailer on YouTube says more than a thousand patch notes, so definitely check out the Update 6 trailer before you continue reading. ![]() Patch 0.1.Hi Pioneers! Our longest Experimental period so far is ending.Patch 0.1.8: Fixed some map-related crashes (on client and host).Patch 0.1.9: Fixed a crash related to the map.Patch 0.1.10: The map now opens centered on the player.Patch 0.1.12: Players now get removed from the compass and map when they disconnect from the game.Patch 0.2.1.4: Added Train Stations and Truck Stations to the map.Patch 0.2.1.5: Added base functionality for filtering the map and compass (still work in progress).Added a small open/close animation for the map filter window.Patch 0.2.1.8: Added the ability to set view distance for beacons on the compass in the map.Patch 0.2.1.9: Fixed that map filters don’t block the map when hidden.Patch 0.3.1.0: Updated the in-game map so it contains the changes to the Dune Desert (side effect: this caused some lakes on the map to disappear).Patch 0.3.4.15: Updated the in-game map with the latest changes (lakes appear correctly now).Updated the in-game map with the latest changes (Spire Coast and Swamp).Implemented world XY coordinate functionality.Now unlocked in Tier 1 – Field Research instead of MAM Quartz Research.To be able to view the factory plan on the map, upload the save file to an online map instead. The in-game map does not have the ability to display factory plans or any other player-placed buildings, only basic details are displayed. They can also be inserted to point to that location. Once available, a map filter menu in the map allows for the appearance of specific icons to be configured, separately for the map and the compass.Īiming at a location will display its X and Y coordinates. ![]() Both Markers and Stamps can be highlighted. Stamps don't have any customization options, but can be placed in the world without opening the map using Alt +. Markers have a customizable name, size, icon (such as home, vehicle, water, warning, hazard, etc.), color, and Compass view distance. Markers and Stamps are custom markers which can be placed freely by players.
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